I created an audiovisual landscape where your movement in space controls the soundscape. My work is based on the cubist painting La Procession, Seville by Francis Picabia. I tried to translate this painting into a 3d game engine where I played around multiple perspectives, colours and sounds. For the soundscape I wanted to expand the cubist experience by using orchestral instrument samples inspired by Stravinsky.
Square World
Everything Diffracted
Empty Void of Time
La Procession, Seville, 2019
Epic Iphone Orchestra
B8:27:EB:59:D8:E9
Blue Marble
Network of Organisms
Soundscape and visuals
ایران
NetArt