Immersive 360 racing game
Year2025
My role3D animation
ToolsCinema4D
ClientImmersive Story Studio

At the ARTCADE exhibition in Brussels, 4 visitors can race against each other simultaneously in a 360° immersive racing game using physical steering wheels.
I created three of the game’s 360 environments — jungle, underwater, and pirate scenes — and was responsible for their design, 3D modeling, and optimization in Cinema 4D for integration into the game engine.
Unity development: Daan Derkx and Sven Neve