Planet Happiness AR app
Year2024
My role3D Content design, 3D modeling
ToolsUnity, Blender
ClientStudio Irma

As part of the Planet Happiness exhibition, visitors could discover hidden layers of information throughout the space by scanning interactive boards with their phones. Our starting point was to turn each information board into a miniature diorama — a small world that comes to life through augmented reality.
I designed all 20 AR scenes in Blender and Unity, creating a playful bridge between the physical installation and the digital experience.
Unity development: Sven Neve
3D model of Cimon designed in Blender